Fluency with IT: Skills, Concepts, & Capabilities
(pearson-fluency6)
/ ISBN: 978-1-61691-930-6
This course includes
Lessons
TestPrep
Mentoring (Add-on)
Fluency with IT: Skills, Concepts, & Capabilities
The Fluency with IT: Skills, Concepts, & Capabilities course is targeted at students who are already familiar with computers, the Internet, and the World Wide Web with a deeper understanding of the broad capabilities of technology. The computer fluency course covers topics such as information technology, human-computer interface, networking fundamentals, information location on the world wide web, and more. This course teaches computer skills and provides complete coverage of all concepts required for information technology.
Lessons
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30+ Lessons
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228+ Quizzes
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419+ Flashcards
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419+ Glossary of terms
TestPrep
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100+ Pre Assessment Questions
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2+ Full Length Tests
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100+ Post Assessment Questions
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110+ Practice Test Questions
- Computation's Greatest Hits
- Terms of Endearment
- Computers, Software, Algorithms
- The Words for Ideas
- Summary
- Short Answers
- Exercises
- A Few Useful Concepts
- Perfect Reproduction
- What We See and What We Think
- Summary
- Short Answers
- Exercises
- Comparing Communication Types
- The Medium of the Message
- The World Wide Web
- File Structure
- Summary
- Short Answers
- Exercises
- Marking Up with HTML
- Lab Practice I
- Structuring Documents
- Lab Practice II
- Get Into Style with CSS
- Marking Links and Images
- Referring to Files
- Span, Lists, Tables, and Boxes
- Cascading Style Sheets
- Styling with Class
- Hovering Above Links
- HTML Wrap–Up
- Summary
- Short Answer
- Exercises
- Web Search Fundamentals
- Advanced Searches
- Web Searching
- Authoritative Information
- Truth or Fiction?
- Summary
- Short Answer
- Exercises
- Precision: The High Standards of Computing
- Debugging: What's the Problem?
- A Dialog About Debugging
- Debugging Recap
- Fixing HTML Bugs: A Case Study
- No Printer Output: A Classic Scenario
- Ensuring the Reliability of Software
- Community Debugging
- Summary
- Short Answers
- Exercises
- Digitizing Discrete Information
- Information Representation
- Binary and Hex
- Digitizing Numbers in Binary
- Digitizing Text
- UTF-8
- The Metadata and the OED
- Summary
- Short Answer
- Exercises
- Digitizing Color
- Computing on Representations
- Digitizing Sound
- Digital Images and Video
- Optical Character Recognition
- Multimedia Challenges
- Bits Are It
- Summary
- Short Answers
- Exercises
- There's an App for That
- Software Isn't So Hard
- Instruction Execution Engine
- The Program Counter: The PC's PC
- Instruction Execution
- Translation
- Integrated Circuits
- How Semiconductor Technology Works
- Combining the Ideas
- Summary
- Short Answer
- Exercises
- Algorithms
- Algorithms—A Basic Concept
- A Closer Look
- Doing the Right Thing
- Summary
- Short Answer
- Exercises
- The Power of the Crowd
- Out on Good Behavior
- Expect the Unexpected
- Creating Good Passwords
- Spam
- Scams
- Protecting Intellectual Property
- Creative Commons
- Summary
- Short Answer
- Exercises
- Privacy and Technology
- A Privacy Definition
- Enjoying the Benefits of Privacy
- Fair Information Practices
- Is There No Privacy?
- Tracking
- Cookies
- Digital Security
- Prevention
- Encryption
- Redundancy Is Very, Very, Very Good
- Summary
- Short Answer
- Exercises
- Arranging Information
- Computing with Spreadsheets
- Daily Spreadsheets
- Importing Data
- Summary
- Short Answer
- Exercise
- Designing a Spreadsheet
- Conditional Formatting
- Conditional Formulas
- Naming: Symbolic Reference
- What If Analysis
- Analyzing Data Using Filtering
- Summary
- Short Answer
- Exercises
- Differences Between Tables and Databases
- XML: A Language for Metadata Tags
- Tables and Entities
- The Science of Tables
- SQL: The Language of Databases
- Structure of a Database
- Summary
- Short Answer
- Exercises
- Thinking About a Personal Database
- A Preliminary Exercise
- The iDiary Database
- Using the iDiary Daily
- Summary
- Short Answer
- Exercises
- Overview: Programming Concepts
- Names, Values, and Variables
- Three Basic Data Types of JavaScript
- The Assignment Statement
- Lab Practice
- An Expression and Its Syntax
- A Conditional Statement
- The Espresso Program
- Summary
- Short Answer
- Exercises
- Preliminaries
- Background for the UI
- Creating the Graphical User Interface
- Event-Based Programming
- Critiquing the Bean Counter
- Bean Counter Recap
- Summary
- Short Answer
- Exercises
- Anatomy of a Function
- Forms and Functions
- Writing Functions, Using Functions
- Customizing Pages
- Making a Web-Based Phone App
- Social Functions
- Summary
- Short Answer
- Exercises
- Iteration: Play It Again, Sam
- JavaScript Rules for for Loops
- Experiments with Flipping Coins
- Indexing
- Arrays
- It's Magic
- The Busy Animation
- Not So Busy Animation
- Summary
- Short Answer
- Exercises
- The Smooth Motion Application
- Planning Smooth Motion
- Build the Basic Web Page UI
- Animate the Grid
- The Best Laid Plans . . .
- Build Controls
- Sense the Keys
- Staircase Detection
- Assemble Overall Design
- Primp the Design
- Summary
- Short Answer
- Exercises
- Can Computers Think?
- Acting Intelligently?
- Watson
- Acting Creatively?
- The Universality Principle
- More Work, Slower Speed
- Are Best Algorithms All Fast?
- Summary
- Short Answer
- Exercises
- Two Big Computing Ideas
- Fluency: Less Is More
- Lifelong IT Learning
- Shifting for Yourself
- Short Answer
- Exercises
- HTML5 Reference
- JavaScript Programming Rules
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